CMX 3600 EDLs from FCP X: EDL-X

Create Edit Decision Lists - EDLs - from Final Cut Pro X XML files. The EDLs conform to the CMX 3600 standard and can be used to bring your cut into post production systems like DaVinci Resolve, Smoke, etc.

What's an EDL?

This is what an EDL looks like. It's machine-readable by some post production hardware and software. It lists edits, or events, sequentially. Each event has at minimum an event number, a source reel number, a mode (here 'C' for Cut) and 4 timecodes for source in, out and record in, out. An EDL file can be looked at and edited in a text editor. A link to the CMX 3600 standard for EDLs is on the support page.

New in EDL-X version 2.2

  • EDLs can now show metadata, including ASC CDL color grading information.

  • Metadata are shown as comments in EDLs.
    The XML is scanned for metadata items. The result gets listed in the Prefs tab, so that items can be selectively included in the EDL.

New in EDL-X version 2.1

  • All EDLs can be saved automatically, with a pre-set name to a pre-set folder.
  • EDL-X can now install a Final Cut Pro X Share Destination, so that XML can be sent directly to EDL-X.
  • Using these two features, EDL-X can be set up to make and save EDLs in one single step, starting in Final Cut Pro X.
  • Roles can display both main and sub-roles.
  • Roles can be pre-filtered, reducing the number of roles shown in the Preferences tab. For example, roles on unused multicam angles are omitted.
  • The 10 most recently opened XML files are now listed in the File menu.
  • Retime effects, shown in the EDL as M2 events, are now formatted to be more compatible with commonly used editing software.
  • A new visual element, a green bar under the main tab buttons, helps track the processing stages.

EDL-X Features

  • Role Filtering: control what footage is included based on Roles assigned in FCP X.
  • Support for retimed footage on all nesting levels.
  • List Effects including some parameters and keyframes.
  • Fades at the head or tail of clips can be represented as dissolves in the EDL.
  • EDL-X can be used as a Share Destination straight from FCP X's Share menu. This means that an XML file doesn't have to be explicitly saved to disk any more, and sequences/cuts/projects can be made to EDL-X from FCP X in a single step.
  • EDL-X groups all video and audio clips into as few tracks as possible. Each video track gets its own EDL, with synch audio in the same EDL.
  • EDL X features flexible Source Reel Name handling:
    • Source names can be read directly from the FCP XML file, or from the QuickTime files used in the project.
    • Alternatively, media file names, or full file paths can be used.
    • Source names can be made to conform to strict CMX standards (three numbers), or 8, 16, 32 or unlimited alpha-numerical characters.
    • Each EDL includes a source table, allowing for easy tracking of any name conversions.
    • All source names are user-editable, on a per-source basis.
    • The Sources listed in the Sources Tab can be saved as tab-delimited text.
  • EDL-X version 2 does not save documents any more, but continues to use all settings.
  • Drag and drop XML files to create EDLs.
  • EDL-X supports reading source reel information from XML files exported from FCP X.
  • Markers and Clip Notes can be reflected in EDLs.

Here is a quick video introduction to EDL-X:

The Preferences in EDL-X are pretty self-explanatory. Click the image above to see them all .


EDL-X v2 runs on Mac OS 10.10 and newer. It requires Final Cut Pro X to export your edited project as XML files.


EDL-X is available on Apple's Mac App Store.